The computer rewards correct guesses by displaying a large, colorful illustration of the mystery number and playing a short melody. Find the Bumble ... The children aquot;captureaquot; a point on the graph by selecting its X and Y coordinates or number pair. The last game, Bumblea#39;s Plots, offers children two choices: to view Bumblea#39;s five pictures or to create pictures of their own by selecting points on a grid that areanbsp;...
Title | : | The best of educational software for Apple II computers |
Author | : | Gary G. Bitter, Kay Gore |
Publisher | : | - 1984-08 |
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